Document Job Title: Gaming ArtistPurpose: The responsibilities of the Gaming Artist include Building 3D models of all assets in line with the technical limits of the game engine. Applying textures to all visual elements.Prior Experience Required: 2 to 5 years*
Employed for Company:Leons Digital Technologies Private Limited
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Geographic Position Placement: *
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Experience: 2 to 5 years
3D modeling and texturing using substance painter.
Knowledge and technical ability to effectively use computer software packages and tools such as ZBrush, Maya, 3DS Max, Substance Painter and Photoshop.
Knowledge of lighting, perspective, material finishes and special effects.
Knowledge of anatomy, zoology, layout design, texturing, and asset creation
Cinematic eye for lighting and shading
Skilled at organic, hard-surface, and stylized asset creation
Experience working with a game engine and implementing 3D work into the engine.
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Company Profile:Leons Digital is known to provide stunning 3d game art, VR & AR Content, Print Media, and CG Imaging. We are Specialised in Automobiles, weapons, and complete asset production for various game platforms, we profusely work on elements like props, environments, vehicles and vegetation, etc. Our team is experienced in AAA Next gen game content and game asset creation across all the genres and art styles.
**Job Brief:
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We are looking for a creative individual to join our team as a Gaming Artist. For world famous Game We need game artists who can create 3D models based on photos or sketches and texture realistic output using Autodesk Maya/3D Studio Max. with sound knowledge of 3D modeling and texturing using substance painter. Maya/3D Studio Max, Substance painter, Photoshop is a must.Responsibilities:Your direct responsibilities will include:
Liaising with lead designers and developers regarding the style and feel of the game.
Researching references and resources required to produce the assets of the game.
Building 3D models of all assets in line with the technical limits of the game engine
Integrating special effects, scenes, and events, including muzzle flashes, weather effects, particle systems, sparking wires, smoke, haze, billowing dust, steam vents, explosions, etc
Problem solving both creative and technical issues.
Designing with the user experience in mind
Software Requirements:Maya, ZBrush, Photoshop, Substance Painter
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Resume
Online portfolio of professional 3D work (personal work is also a plus)
Must be willing to take an art test if requested to do so.
Fixed shift
Monday to Friday
Experience:
total work: 1 year (Preferred)
Work Remotely:
No
Job Detail
Job Id
JD2019847
Industry
Not mentioned
Total Positions
1
Job Type:
Full Time
Salary:
Not mentioned
Employment Status
Permanent
Job Location
Pune, Maharashtra, India
Education
Not mentioned
Experience
Year
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