About the Organization
Ubisoft is a leading developer and publisher of video games worldwide whose brand portfolio covers blockbusters such as Assassin’s Creed, Watch Dogs, The Division, Prince of Persia and Splinter Cell, Ghost Recon, Rainbow Six, Rayman, Just Dance as well as games for the whole family, from Imagine and Petz to Raving Rabbids. To continue building on its achievements for the future, Ubisoft is looking for new talent for its growing Indian studio in Pune!
We favor diversity, creativity, drive and team spirit. If you have the skills and the desire to succeed, we want you to be a part of this exciting period of growth
To continue building on its achievements for the future, Ubisoft is looking for talented candidates for its growing Indian studio in Pune!
Job Title: 2D Generalist Artist
**Note**: Final Designation/Level will be decided based on the relevant experience and interview ratings.
Job Description:
Working in Pune Studio, as part of the Art Team and in coordination with other Ubisoft studios , you will be responsible for creation of high quality concepts and 2D art assets, UI, 2d animation in accordance with the Project artistic guideline. You will have to master and quickly adapt to various art styles as per project requirements. Your main responsibilities will include:
Creating 2D assets, UI, screens, and textures for production
Creating 2D sprite animation, simple animation in After effects
Anticipating and suggesting improvements to your work to solve technical issues.
Working on multiple project and Participating in projects artistic vision
Additional Responsibilities:
Coordinating and working with the team to create high quality 2D assets
Adapting to project needs and learning tools to produce assets
Proactively communicating with the rest of the team
Qualifications and Skills:
3+ years in the concept art role
Strong knowledge of colour theory, light, values and tones
Strong Knowledge of shape design, composition and forms
Strong understanding of shape abstraction and stylization art
Being able to produce quick sketch and design idea
Strong understanding of all aspects of concept art regarding Illustration and design
basic knowledge of 3d modelling, texturing
Experienced in using After Effects
Basic Knowledgeable of game engine, PBR
Ability to work within deadlines and good time management
Strong collaborative and communication skills
Open to learn new skills and evolving yourself as an artist
Passionate about videogames, gamer yourself and attuned to different game styles
Bonus Skills:
Experienced in 3D modelling and animation
Being able to demo presentation with visual ideas and solutions
Familiar of tools and software used in AAA game production eg – substance painter, designer and Houdini
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